Bug
Name Freq AC Damage Range Special Effect Contest
Attack Order Battle 2 3d12+14 A.png Ranged (10), 1 Target Attack Order is a Critical Hit on 18-20 during Accuracy Check. Smart - 2d4 - Incentives
Bug Bite EOT 2 2d10+8 A.png Melee, 1 Target If the target has a consumable Held Item, Bug Bite destroys the Item and Bug Bite’s user may use the Item’s effect. Tough - None - Attention Grabber
Bug Buzz Battle 2 3d12+14 S.png Ranged (3), No Target, Burst Bug Buzz creates a 3-meter Burst. Bug Buzz lowers the target’s Special Defense 1 Combat Stage on 19-20 during Accuracy Check. Cute - 2d4 - Incentives
Defend Order EOT - - N.png Self, No Target Raise the user’s Defense 1 Combat Stage and raise the user’s Special Defense 1 Combat Stage. Smart - None - Get Ready!
Fury Cutter At-Will 3 1d4 A.png Melee, 1 Target If Fury Cutter is used successfully and consecutively on the same target, on the round immediately after the last, use 1d12+6 on the second hit instead, 2d12+12 on the third hit instead, 3d12+18 on the fourth hit instead and 4d12+24 on the fifth hit and any successful hits following the fifth hit instead for Fury Cutter’s Damage Dice Roll. Cool - 2d4 - Reliable
Heal Order Center - - N.png Self, No Target The user regains HP equal to half of its full HP. Smart - None - Reflective Appeal
Leech Life EOT 2 1d6+1 A.png Melee, 1 Target After the target takes damage, the user gains HP equal to half of the damage they dealt to the target. Smart - 1d4 - Good Show!
Megahorn Battle 5 5d12+18 A.png Melee, 1 Target, Push The target is Pushed 3-meters. The target takes an additional 1d6 if it is Pushed into Blocking Terrain. If the target is pushed into another Legal Target, instead, both take 1d6. Cool - 2d4 - Round Ender
Pin Missile EOT 4 1d6+1 A.png Ranged (10), 1 Target, Scatter Pin Missile can hit up to 5 times. Once the user misses, they cannot attempt to make another Pin Missile attack on that turn. Cool - 2d4 - Reliable
Quiver Dance EOT - - N.png Self, No Target Raise the user’s Special Attack 1 Combat Stage, raise the user’s Special Defense 1 Combat Stage and raise the user’s Speed 1 Combat Stage. Cool - None - Get Ready!
Rage Powder Center - - N.png Ranged (5), No Target, Column, Intercept Rage Powder creates a Column 1 meter wide. All legal targets may only target the user when using a Move until the user is knocked out or switched out. This Effect lasts for one round of combat. Smart - 2d4 - Scrambler
Signal Beam EOT 2 3d10+12 S.png Ranged (8), 1 Target, Column Signal Beam creates a Column 1 meter wide. Signal Beam confuses the target and any Legal Targets on 19-20 during Accuracy Check. Beauty - None - Incentives
Silver Wind Center 2 2d10+8 S.png Ranged (15), 1 Target, Column, Spirit Surge Silver Wind creates a Column that is 2-meters wide. If you rolled 11-20 during Accuracy Check for Silver Wind, the user has each of its stats raised 1 Combat Stage. If you rolled 16-20 on the Accuracy Roll, all allies in the Column also have each of their stats raised 1 Combat Stage and are not damaged by Silver Wind. Beauty - 2d4 - Incentives
Spider Web Center - - N.png Ranged (5), 1 Target, Trap Spider Web cannot miss. *Grants: Threaded Smart - 2d4 - Hold That Thought
Steamroller EOT 2 3d8+10 A.png Melee, 1 Target, Pass Steamroller Flinches the target on 15-20 during Accuracy Check. If the target is Small, Steamroller deals an additional 1d10. Tough - 3d4 - No Effect
String Shot At-Will 3 - N.png Ranged (6), 1 Target, Column String Shot creates a Column 2-meters wide. All Legal Targets within the Column lower their Speed 1 Combat Stage. If a target is hit by String Shot 5 times within 5 rounds of combat, they are Trapped. If a target’s Speed Combat Stage has already been lowered 6 times, String Shot Traps them. *Grants: Threaded Smart - 2d4 - Excitement
Struggle Bug EOT 2 1d10+4 S.png Ranged (3), 1 Target, Column Struggle Bug creates a Column 1 meter wide. Struggle Bug lowers all Legal Targets Special Attack 1 Combat Stage. Smart - 2d4 - Excitement
Tail Glow Battle - - N.png Self, No Target Raise the user’s Special Attack 3 Combat Stages. *Grants: Glow Beauty - None - Get Ready!
Twineedle EOT 3 1d8+3 A.png Melee, 1 Target, Scatter Twineedle can hit up to 2 times. If Twineedle misses its first target, you may still use it a second time. If you rolled an 18-20 on either Accuracy Check, the target is Poisoned. Cool - 2d4 - Reliable
U-Turn Battle 2 3d8+10 A.png Melee, 1 Target, Dash If U-Turn successfully hits its target, the user deals damage and then immediately is returned to its Poke Ball in the same turn. A New Pokemon may immediately be sent out. Cute - None - Inversed Appeal
X-Scissor EOT 2 3d10+12 A.png Melee, 1 Target, Dash - Beauty - 2d4 - Round Starter
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License