Choreographer

Choreographer - Advanced Feature
Prerequisites: Coordinator, 16 CON
Cross-class Prerequisites:

  • Touched, 16 CON, 12 CHA
  • Juggler, 16 CON, 12 CHA

Ability Bonus: +1 CON


Base Features

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Stage Notation
Static
Effect: Once per contest, when of your Pokemon performs a Song Move, roll +1d6 during that appeal. Once per contest, when of your Pokemon performs a Dance Move, roll +1d6 during that appeal.

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Writing New Parts
Daily
Target: A Move on a Pokemon's Move List
Effect: Writing New Parts makes the target Move a “Song Move,” or a “Dance Move,” but only for that Pokemon. Writing New Parts may not make more then five different Moves a Song Move or a Dance Move for a single Pokemon. You can make a new Move a Song Move or Dance Move, even if you already have five total Song Moves and Dance Moves made with Writing New Parts, as long as an older Move is no longer a Song Move/Dance Move. Moves can be Song and Dance Moves, but will count as two, when counting the total of five Song/Dance Moves. When counting the five Song and Dance Moves, ignore those considered Song/Dance Moves by the Mechanics blurb

Mechanic:
The following Moves are considered “Dance Moves”:

  • Acrobatics, Attract, Dragon Dance, Entrainment, Featherdance, Fiery Dance, Lunar Dance, Petal Dance, Rain Dance, Rapid Spin, Role Play, Swords Dance, Teeter Dance, Quiver Dance, Work Up

The following Moves are considered “Song Moves”:

  • Chatter, Belly Drum, Bug Buzz, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Roar of Time, Round, Screech, Sing, Snarl, Snore, Supersonic, Synchronoise, Uproar

Class Features

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Acrobatic Steps
Prerequisites: Choreographer, 18 CON
Daily – Every 10 levels gained, you may perform this Feature another time per day.
Effect: For the remainder of the encounter, you have +3 Evasion. Acrobatic Steps may only be used once per encounter.

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Benesh Script
Prerequisites: Choreographer
Daily – Every 8 levels gained, you may perform this Feature another time per day.
Target: One of your Pokemon performing a Dance Move, with a Melee Range, in battle and another Pokemon with a line of sight to your Pokemon.
Effect: Roll 1d20 and add your CON modifier. On a result of 16 or better, the Pokemon you target will perform the same Dance Move that your Pokemon used during their next action. It may choose new targets. If the other target is an owned Pokemon, or has an Intelligence 5 or higher it may ignore Benesh Script.

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Dazzling The Stage
Prerequisites: Choreographer, Level 15
Daily – Every 15 levels gained, you may perform this Feature another time per day.
Target: One of your Pokemon performing a Song Move or Dance Move in battle.
Effect: Choose another Song Move or Dance Move without a Damage Dice Roll on the target’s Move List. Add its effects to the Song Move or Dance Move the Pokemon is using, then it is Exhausted. Any effects that set a target to a certain HP cannot be used with Dazzling The Stage and any effects that make Hazards or Walls cannot be used with Dazzling The Stage. A Move modified by Dazzling The Stage cannot be combined through the use of Tag Battler Features.

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Demiflat Vibrato
Prerequisites: Choreographer
Static
Effect: When your Pokemon would have any of its Combat Stages lowered by a Move with a Damage Dice Roll used by a foe, the foe must have rolled at least a 19 during accuracy check for it to successfully lower your Pokemon’s Combat Stages. When your Pokemon use a Song Move, anything targeting them during the same round of combat must roll +1 to hit once per encounter.

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Eskhol Stance
Prerequisites: Choreographer
Static
Effect: When your Pokemon use a Dance Move, they cannot be Pushed or Flinched during that round of Combat. When your Pokemon are Paralyzed, if they use a Dance Move you may treat its next Paralyze check as a 16 once per encounter.

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Fortissimo Leap
Prerequisites: Choreographer, Level 15
Daily – Every 15 levels gained, you may perform this Feature another time per day.
Target: One of your Pokemon performing a Song Move or Dance Move in battle.
Effect: Your Pokemon uses the Song Move or Dance Move twice during their Move action, then is Exhausted for 2 rounds of Combat. The target cannot be returned to a Poke Ball for 2 rounds of Combat. If the Pokemon uses a Move with Exhaust, it is Exhausted for an additional 2 turns.

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Mirror Staccato
Prerequisites: Choreographer
Daily – Every 8 levels gained, you may perform this Feature another time per day.
Target: One of your Pokemon performing a Song Move, with at least one target, in battle.
Effect: The Song Move forces any targets to use a Move with a Damage Dice Roll on the Pokemon using the Song Move during any target’s next turn. If your Pokemon is successfully hit during any target’s turn during the next round of combat, reduce the damage by your CON modifier. If any targets of the Song Move are owned Pokemon, or have an Intelligence 5 or higher it may ignore Mirror Staccato.

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Rising Accompaniment
Prerequisites: Choreographer
Daily
Target: One of your Pokemon performing a Song Move, with no Damage Dice Roll, in battle.
Effect: The Song Move may be used by any allied Pokemon as its Move action for the rest of the round of combat, if, on any allied Pokemon's turn, they roll 8 or better on 1d20. Do not ignore Frequency for any allied Pokemon who may have used an EOT, Battle or Center Song Move during any previous round of combat. If an allied Pokemon fails the roll to use the Song Move, it may still make its normal Move action.

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Teamwork Chorus
Prerequisites: Choreographer, 7 Choreographer Features
Daily
Effect: During the next round of combat, all allied Trainers and Pokemon within 10 meters of you either deal X more damage while using Moves or Features that have Damage Dice Rolls or take X less damage from Moves or Features that have Damage Dice Rolls. X is your CON modifier, but cannot exceed 5.

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Wachman Flair
Prerequisites: Choreographer
Static
Effect: Once per Contest, when one of your Pokemon uses a Dance Move and if the Pokemon would get a STAB bonus using the Move during combat, you may raise any single judge’s voltage one level.


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