Dragon
Name Freq AC Damage Range Special Effect Contest
Draco Meteor Center 4 6d12+22 S.png Ranged (15), Target Area, Blast Draco Meteor creates a 4-meter Blast. Lower the user’s Special Attack 2 Combat Stages after damage. Smart - 2d4 - Seen Nothing Yet
Dragon Claw EOT 2 3d10+12 A.png Melee, 1 Target - Cool - 2d4 - Round Starter
Dragon Dance EOT - - N.png Self, No Target Raise the user’s Attack 1 Combat Stage and raise the user’s Speed 1 Combat Stage. Cool - None - Get Ready!
Dragon Pulse Battle 2 3d12+14 S.png Ranged (3), No Target, Burst Dragon Pulse creates a 3-meter Burst. *Grants: Aura Smart - 2d4 - Incentives
Dragon Rage Battle 2 40 S.png Ranged (8), 1 Target Dragon Rage always deals 40 points of Damage. Do not apply weakness or resistance. Do not apply stats. Cool - 3d4 - No Effect
Dragon Rush Battle 4 4d12+16 A.png Melee, 1 Target, Dash, Push The target is Pushed 3-meters and it takes an additional 1d6 if it is Pushed into Blocking Terrain. If the target is pushed into another Legal Target, instead, both take 1d6. Dragon Rush Flinches the target on 17-20 during Accuracy Check. Cool - 2d4 - Round Ender
Dragon Tail Battle 3 2d10+8 A.png Melee, 1 Target, Push The target is Pushed 40-meters expelling them from the encounter if the terrain allows. They may still rejoin the encounter if they want to. During a trainer battle, the target’s owner must recall the Pushed target and replace them. Smart - None - Big Show
Dragonbreath EOT 2 2d10+8 S.png Ranged (3), 1 Target, Column Dragonbreath creates a Column 1 meter wide. Dragonbreath Paralyzes all Legal Targets on 15-20 during Accuracy Check. Cool - 2d4 - Round Starter
Dual Chop EOT 3 2d8+6 A.png Melee, 1 Target, Scatter Dual Chop can hit up to 2 times. If Dual Chop misses its first target, you may still use it a second time. Tough - 2d4 - Reliable
Outrage Center 3 5d12+18 A.png Melee, 1 Target Outrage’s user must make another Melee attack for 1d2 more turns. The attack is identical to Outrage except for Outrage’s effect. After the first target is declared, Outrage targets the nearest Legal Target for its second or third round of use if the original target is unconscious. If potential targets are an equal distance from the user, you may choose the target. After Outrage’s additional use(s) end(s), the user becomes Confused. For Pokemon users, the additional 1d2 are their Trainer’s Command Actions, unless the Trainer is unconscious, in which case the Pokemon acts on its own until finished. Cool - 2d4 - Reliable
Roar of Time Center 4 7d10+28 S.png Ranged (10), No Target, Burst, Trap, Exhaust Roar of Time creates a 10-meter Burst. All legal targets are Trapped until they roll a 16-20 saving throw. They may attempt to make this save at any time once per round. Cool - 2d4 - Seen Nothing Yet
Spacial Rend Center 3 4d12+16 S.png Ranged (20), 1 Target Spacial Rend is a Critical Hit on 11-20 during Accuracy Check. Tough - 2d4 - Incentives
Twister At-Will 2 1d12+6 S.png Ranged (10), 1 Target Twister Flinches the target on 18-20 during Accuracy Check. If the target is airborne as a result of Fly or Sky Drop, Twister can hit them, ignoring Range and deals 2d12+16 for its Damage Dice Roll instead. Cool - 3d4 - No Effect
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