Medic - Advanced Feature
Prerequisites: Breeder, Field First Aid ( 650 )
Cross-class Prerequisites:
- Ranger, 14 WIS, Field First Aid Kit (650)
- Pokemon Trainer, Remedial First Aid, 20 WIS, Field First Aid Kit (650)
Ability Bonus: +1 WIS
Base Features
Treat Minor Wounds
Daily – Every 4 levels gained, you may perform this Feature another time per day.
Target: Pokemon or Trainers.
Effect: Heal the target 20 HP.
Muscle Relaxers
Daily – Every 5 levels gained, you may perform this Feature another time per day.
Target: A Paralyzed Trainer or Pokemon.
Effect: The target is no longer Paralyzed.
When battling, a pokemon is commonly injured which requires a visit to a pokemon center shortly afterward. Breeders who start practicing basic medical work can find a warm welcome to any traveling party. Routes that last a few days can see no form of medical attention for a trainer’s pokemon, which can potentially kill a severally poisoned or injured pokemon. A Medic can treat wounded and afflicted pokemon at the cost of some medical supplies and herbs that earth gives them from the surrounding area.
Class Features
Better Living Through Medicine
Prerequisites: Medic, 5 Medic Feats
Daily - Every 25 levels gained, you may perform this Feature another time per day.
Effect: You may use two Medic Features, two restorative items, or a Medic Feature and a restorative item as a single Trainer Action. Features used through Better Living Through Medicine still count toward their daily uses for that feature.
Medicinal Expert
Prerequisites: Medic
Static
Effect: Whenever you uses a health restoring item, such as a Potion, or an item that cures a Status Affliction, such as an Antidote, it heals an additional amount of HP equal to your WIS Stat.
Pain Killers
Prerequisites: Medic, 16 WIS
Daily – Every 5 levels gained, you may perform this Feature another time per day.
Target: A Poisoned or Burned Trainer or Pokemon.
Effect: The target is cured of Poison or Burn.
Restore Strength
Prerequisites: Medic, 20 WIS
Daily
Target: A Pokemon.
Effect: Treat the target pokemon as if they have not used any Center Frequency Moves since their last Pokemon Center visit.
Shock Therapy
Prerequisites: Medic, Pain Killers
Daily – Every 5 levels gained, you may perform this Feature another time per day.
Target: A Frozen or Asleep Trainer or Pokemon.
Effect: The target is cured of Frozen or Sleep.
Treat Wounds
Prerequisites: Medic
Daily – Every 6 levels gained, you may perform this Feature another time per day.
Target: Pokemon or Trainers.
Effect: Heal the target 40 HP.
Treat Major Wounds
Prerequisites: Medic, Treat Wounds, 16 WIS
Daily – Every 8 levels gained, you may perform this Feature another time per day.
Target: Pokemon or Trainers.
Effect: Heal the target 60 HP.
Treat Serious Wounds
Prerequisites: Medic, Treat Wounds, 18 WIS
Daily – Every 10 levels gained, you may perform this Feature another time per day.
Target: Pokemon or Trainers.
Effect: Heal the target 80 HP.
Won’t Die On Me
Prerequisites: Medic, 22 WIS
Daily
Target: A Trainer or Pokemon who failed their Death Saving Throw.
Effect: The Target may re-roll that savings throw. The Target subtracts 5 from their roll if it is a Trainer, or 25 if it is a Pokemon.
Won’t Die On Me +
Prerequisites: Medic, Won’t Die On Me
Daily
Target: A Trainer or Pokemon who failed their Death Saving Throw.
Effect: The Target may re-roll that savings throw. The Target subtracts your Wisdom Stat from their roll. This Feature replaces Won’t Die On Me.
Ace Trainer | Chaser | Enduring Soul | Stat Ace | Strategist |Tag Battler | Type Ace | Underdog
Breeder | Botanist | Chef | Evolver | Groomer | Hatcher | Medic | Move Tutor
Capture Specialist | Artificer | Collector | Engineer | Juggler | Pokeball Designer | Snagger | Trapper
Coordinator | Beauty Modeler | Choreographer | Cool Trainer | Cute Idol | Fashion Designer |Smart Teacher | Tough Guy
Martial Artist | Athlete | Aura User | Black Belt | Dirty Fighter | Massage Therapist | Ninja | Weapons Master
Mystic | Bodysnatcher | Buffet | Godspeaker | Guardian | Rune Master | Shaman | Touched
Psychic | Air Adept | Clairsentient | Earth Shaker | Empath | Fire Breather | Hex Maniac | Influential | Rain Waker
Ranger | Coach | Commander | Detective | Rider | Signer | Special Operations | Survivalist
Researcher | Cryptozoologist | Dream Doctor | Petrologist | Photographer | Professor | Scientist | Watcher
Trainer Features | Arms Features