Miscellaneous Items

Evolutionary Stones and Keepsakes

Some Pokemon evolve upon contact with radioactive Elemental Stones, while rarer evolutions take place only once a Pokemon becomes bonded to a keepsake of sorts. Here are the relevant Elemental Stones and a list of Evolutionary Keepsakes (which also appear with Effects in the Held Items list). All of these items can be bought at most stores for 3000.

Evolutionary Stones

Item Effect
Fire Stone Evolves Vulpix, Growlithe, Eevee, Pansear
Water Stone Evolves Poliwhirl, Shellder, Staryu, Eevee, Lombre, Panpour
Thunder Stone Evolves Pikachu, Eevee, Eelektrik
Leaf Stone Evolves Gloom, Weepinbell, Exeggcute, Eevee, Nuzleaf, Pansage
Moon Stone Evolves Nidorina, Nidorino, Clefairy, Jigglypuff, Skitty, Munna
Sun Stone Evolves Gloom, Sunkern, Cottonee, Petilil
Shiny Stone Evolves Eevee, Togetic, Roselia, Minccino
Dusk Stone Evolves Eevee, Murkrow, Misdreavus, Lampent
Dawn Stone Evolves Eevee, Male Kirlia, Female Snorunt

Keepsakes

Item Effect
Deepseascale/Deaseatooth
Dragon Scale Evolves Seadra
Dubious Disc Evolves Porygon2
Electirizer Evolves Electabuzz
King’s Rock Evolves Poliwhirl, Slowpoke
Oval Stone Evolves Happiny
Magmarizer Evolves Magmar
Metal Coat Evolves Onix, Scyther
Protector Evolves Rhydon
Razor Claw Evolves Sneasel
Razor Fang Evolves Gligar
Reaper Cloth Evolves Dusclops
Up-Grade Evolves Porygon

Magical Flutes:

Magical Flutes are rare artifacts made only by skilled Artificers. They are not usually found in stores. These are not the exactly same as the Flutes that a Player Artificer can make, so an Artificer’s Flutes might not sell as well as these price indicate.

Price Flute Color Effects
1850 Blue Flute When played, all Pokemon within 3m afflicted with Sleep are cured. Use only once per day.
1750 Red Flute When played, all Pokemon within 3m afflicted with Infatuation are cured. Use only once per day.
1750 Yellow Flute When played, all Pokemon within 3m afflicted with Confusion are cured. Use only once per day.
1500 Black Flute When played, target a wild pokemon within 10m of you. Roll 1d20; if you roll higher than a 5 and the Pokemon is less than 10 levels higher than an allied active pokemon, the targeted pokemon flees the encounter without fail. Use only once per day.
1500 White Flute When played, target a wild pokemon within 10m of you. Roll 1d20; if you roll higher than a 15 and the Pokemon is less than 10 levels higher than an allied active pokemon, the targeted pokemon cries out for allies. The GM determines how many more wild Pokemon join the encounter. Use only once per Week.

Repels

Repels can be sprayed on one’s self in order to ward of wilds with a subtle smell that greatly annoys pokemon. It’s best to not make your own pokemon endure the smell while using Repels yourself. Only really desperate, wild pokemon will bother with attacking you when you spray Repel on yourself.

Strength Effect Price
Repel Lasts 1d6+3 hours 200
Super Repel Lasts 1d8+4 hours 300
Max Repel Lasts 1d10+5 Hours 400

Other

There are hundreds of Items to use in the Pokemon world, those listed here are only suggested Items! Your GM can provide additional Items and maybe you can create your own while on your Pokemon Adventure.

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