Rain Waker - Advanced Feature
Prerequisites: Psychic, 2 Water and/or Ice type Pokemon
Cross-class Prerequisites:
- Type Ace (Water or Ice), 16 INT
Ability Bonus: +1 CON
Base Features
Cryokinesis
At-Will
Effect: When targeting any type of frozen water with Telekinesis, multiply your INT and CON modifier’s sum by 10 pounds instead of 5 pounds. You can mold ice into other forms of ice and freeze water by thought. As long as you are conscious, you and your non-Pokemon allies within 10 meters do not take damage from Hail.
Hydrokinesis
At-Will
Effect: When targeting any type of water with Telekinesis, multiply your INT and CON modifier’s sum by 10 pounds instead of 5 pounds. You can mold water into other forms of water and produce small quantities of water from the air by thought.
Mechanic: Kinesis Features function without applying your base Telekinesis; they replace Telekinesis when targeting certain elements. In the event that a modifier would be 0 or less when using a Kinesis Feature, your modifier is 1.
The Rain Waker is a Psychic who can grab water molecules in the air and focus them into a liquid mass. Users of Hydrokinesis and Cryokinesis, Rain Wakers can push their foes with their bursts of water and stop them in their place, once they are soaked, with ice. The water is very reliable for hydration and also serves to keep wounds calmed until healed. Some think little of water, but when surrounded by a globe of water, it’s hard to laugh without drowning.
Class Features
Blizzard
Prerequisites: Rain Waker, Icicle Crash, level 15
At-Will – Drains 25 of user’s HP per use.
Target: Trainer or Pokemon.
Effect: Use the Move Blizzard. Use your Constitution Stat as your SP. ATK stat.
Cool Running
Prerequisites: Rain Waker, Cryokinesis
Static
Effect: You gain the Icestep capability. In addition, you may cross still or slow-moving water by walking on the surface.
Hail
Prerequisites: Rain Waker, 5 Rain Waker features
At-Will – Drains 20 of user’s HP per use.
Target: No Target.
Effect: Use the Move Hail.
Haze
Prerequisites: Rain Waker
At-Will – Drains 8 of user’s HP per use.
Target: No Target.
Effect: Use the Move Haze.
Icicle Crash
Prerequisites: Rain Waker, 2 Ice Type Pokemon
At-Will – Drains 10 of user’s HP per use.
Target: Trainer or Pokemon.
Effect: Use the Move Icicle Crash. Use your Constitution Stat as your ATK stat.
Mist
Prerequisites: Rain Waker
At-Will – Drains 8 of user’s HP per use.
Target: No Target.
Effect: Use the Move Mist.
Rain Dance
Prerequisites: Rain Waker, 5 Rain Waker features
At-Will – Drains 20 of user’s HP per use.
Target: No Target.
Effect: Use the Move Rain Dance.
Rainy Mood
Prerequisites: Rain Waker, Rain Dance or Hail
Static
Effect: As long as either you are near a large body of water such as a lake or ocean or the weather is Rain or Hail, you may have water and ice typed Pokemon Moves you use via Rain Waker Features originate at significant sources of water nearby. Significant sources of water are at least enough to submerge a Small sized Pokemon.
Splash Damage
Prerequisites: Rain Waker
At-Will - Drains 10 of user’s HP per use.
Trigger: You use an Ice or Water Typed Move
Effect: The Move you use hits an additional adjacent target. If the Move you use already hits an area, instead choose an additional target adjacent to any edge of the area of effect. Activate Splash Damage only once per Move. Splash Damage drains only 5 HP if you are using a Water Typed Move and Rain is active or if you are using an Ice Typed Move and Hail is active.
Surf
Prerequisites: Rain Waker, Waterfall, level 10
At-Will – Drains 20 of user’s HP per use.
Target: Trainer or Pokemon.
Effect: Use the Move Surf. Use your Constitution Stat as your SP. ATK stat.
Swimmer
Prerequisites: Rain Waker, a Pokemon with Surface and Underwater Speed Capabilities
Static
Effect: You are treated as if you have Surface and Underwater Speeds, adding your CON modifier to the value of your Overland Speed. You may breathe underwater for X mins per hour, were X is your Constitution stat in minutes.
Waterfall
Prerequisites: Rain Waker, 2 Water Type Pokemon
At-Will – Drains 10 of user’s HP per use.
Target: Trainer or Pokemon.
Effect: Use the Move Waterfall. Use your Constitution Stat as your ATK stat.
Whirlpool
Prerequisites: Rain Waker
At-Will – Drains 7 of user’s HP per use.
Target: Pokemon or Trainers.
Effect: Use the Move Whirlpool. Use your Constitution Stat as your SP. ATK stat.
Ace Trainer | Chaser | Enduring Soul | Stat Ace | Strategist |Tag Battler | Type Ace | Underdog
Breeder | Botanist | Chef | Evolver | Groomer | Hatcher | Medic | Move Tutor
Capture Specialist | Artificer | Collector | Engineer | Juggler | Pokeball Designer | Snagger | Trapper
Coordinator | Beauty Modeler | Choreographer | Cool Trainer | Cute Idol | Fashion Designer |Smart Teacher | Tough Guy
Martial Artist | Athlete | Aura User | Black Belt | Dirty Fighter | Massage Therapist | Ninja | Weapons Master
Mystic | Bodysnatcher | Buffet | Godspeaker | Guardian | Rune Master | Shaman | Touched
Psychic | Air Adept | Clairsentient | Earth Shaker | Empath | Fire Breather | Hex Maniac | Influential | Rain Waker
Ranger | Coach | Commander | Detective | Rider | Signer | Special Operations | Survivalist
Researcher | Cryptozoologist | Dream Doctor | Petrologist | Photographer | Professor | Scientist | Watcher
Trainer Features | Arms Features