Tough Guy

Tough Guy - Advanced Feature
Prerequisite: Coordinator, 3 Tough Contest Ribbons
Cross-class Prerequisites:

  • Pokemon Trainer, 2 Tough Ribbons, a Pokemon with 12 Tough Stat, 16 CON
  • Martial Artist, 2 Tough Ribbons, a Pokemon with 12 Tough Stat, 14 CON

Ability Bonus: +1 CON

Base Features

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Tough Advantage
Static
Effect: X is your CON modifier. Add X to your Pokemon’s appearance appeal in the first round of a Tough Contest. Your Pokemon are Tough. All of your Pokemon with Loyalty 2 or higher may be targeted as if they have a Tough Ribbon, but do not actually have one. Your Pokemon may have up to 20 points in their Tough Contest Stat, and burn up to 5 points of its Tough Stat on a single move.

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Tough Defense
Static
Target: Your Pokemon with a Tough Contest Ribbon
Effect: Mark your Pokemon with Tough Ribbons as “Tank.” When adding stats during level up for Tank Pokemon, while the Pokemon is still yours, you may add to the Pokemon’s Defense Stat and ignore Base Relation.

A strong, Tough type of trainer, these types of Coordinator practice showing off how macho their Pokemon are.

Class Features

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Tough’s Allies
Prerequisites: Tough Guy, 1 Smart Ribbon or 1 Cool Ribbon
Daily – Every 10 levels gained, you may perform this Feature another time per day.
Target: Your Pokemon or allied Pokemon with a Tough Ribbon.
Contest Effect: When the target uses a Smart Move or a Cool Move in a Contest, you may choose to have the Move raise the Voltage.
Battle Effect: Once per combat, if the target uses a Move that has a Tough Contest Type, the Move needs -2 to hit.

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Tough’s New Allies
Prerequisites: Tough Guy, 1 Cute Ribbon or 1 Beauty Ribbon
Daily – Every 10 levels gained, you may perform this Feature another time per day.
Target: Your Pokemon or allied Pokemon with a Tough Ribbon.
Contest Effect: When the target uses a Beauty Move or Cute Move in a Contest, you may choose to have the Move not lower the Voltage.

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Head Strong
Prerequisites: Tough Guy, 16 CON
Daily
Target: Your Pokemon or an ally’s pokemon.
Effect: Roll 1d20 and your CON modifier. If your result is 16 or greater, you may change the target’s Nature to Stark, Bold, Impish, Lax or Relaxed.

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Immovable
Prerequisites: Tough Guy, a Pokemon with a Tough Stat of 15.
Daily – Every 10 levels gained, you may perform this Feature another time per day.
Target: Your Pokemon with at least 15 in their Tough Stat.
Contest Effect: When the target uses a Tough Move, roll an additional 1d4 during the appeal.
Battle Effect: When the target uses a Move that has a Tough Contest Type, the Move raises the target’s Defense 1 Combat Stage.

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Tough Blood
Prerequisites: Tough Guy
Daily – Every 10 levels gained, you may perform this Feature another time per day.
Target: Your pokemon or allied Pokemon with a Tough Ribbon.
Effect: The target gains the Big Pecks Pokemon ability, in addition to the abilities they already have. If the Pokemon already has Big Pecks, this feature has no effect. This effect ends when the Pokemon is recalled.

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Tough Protectors
Prerequisites: Tough Guy
Daily – Every 10 levels gained, you may perform this Feature another time per day.
Target: Your Pokemon or allied Pokemon with a Tough Ribbon.
Effect: The target gains the Battle Armor Pokemon ability, in addition to the abilities they already have. If the Pokemon already has Battle Armor, this feature has no effect. This effect ends when the Pokemon is recalled.

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Tough Hide
Prerequisites: Tough Guy
Daily – Every 10 levels gained, you may perform this Feature another time per day.
Target: Your pokemon or allied pokemon with a Tough Ribbon.
Effect: The target gains the Rough Skin Pokemon ability, in addition to the abilities they already have. If the Pokemon already has Rough Skin, this feature has no effect. This effect ends when the Pokemon is recalled.

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Tough Spirit
Prerequisites: Tough Guy
Daily – Every 10 levels gained, you may perform this Feature another time per day.
Target: Your Pokemon or allied Pokemon with a Tough Ribbon.
Effect: The target gains the Reckless Pokemon ability, in addition to the abilities they already have. If the Pokemon already has Reckless, this feature has no effect. This effect ends when the Pokemon is recalled.

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Muscle Up
Prerequisites: Tough Guy
Weekly - Every 15 levels gained, you may use this Feature another time per week.
Target: Your Pokemon with a Tough Contest Ribbon
Effect: Raise the target’s Power Capability 1 level permanently. Muscle Up may not be used on a Pokemon with a natural Power Capability level of 7.

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Burly Start
Prerequisites: Tough Guy
Daily - Every 5 levels gained, you may use this Feature another time per day.
Trigger: You send out a Pokemon with a Tough Stat of 10 or higher from a Poke Ball.
Effect: The Pokemon gains Temporary HP equal to their Tough Stat.


Ace Trainer | Chaser | Enduring Soul | Stat Ace | Strategist |Tag Battler | Type Ace | Underdog
Breeder | Botanist | Chef | Evolver | Groomer | Hatcher | Medic | Move Tutor
Capture Specialist | Artificer | Collector | Engineer | Juggler | Pokeball Designer | Snagger | Trapper
Coordinator | Beauty Modeler | Choreographer | Cool Trainer | Cute Idol | Fashion Designer |Smart Teacher | Tough Guy
Martial Artist | Athlete | Aura User | Black Belt | Dirty Fighter | Massage Therapist | Ninja | Weapons Master
Mystic | Bodysnatcher | Buffet | Godspeaker | Guardian | Rune Master | Shaman | Touched
Psychic | Air Adept | Clairsentient | Earth Shaker | Empath | Fire Breather | Hex Maniac | Influential | Rain Waker
Ranger | Coach | Commander | Detective | Rider | Signer | Special Operations | Survivalist
Researcher | Cryptozoologist | Dream Doctor | Petrologist | Photographer | Professor | Scientist | Watcher
Trainer Features | Arms Features

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